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- cur_level_num = 110
-
- dofile("everything.lua")
-
- c_add_a_path("edge-path", 0, 90 )
-
- local path = {
- 28.9815, 0.719273, 0,
- 26.7447, -10.5257, 0,
- 20.375, -20.0588, 0,
- 10.8419, -26.4286, 0,
- -0.403126, -28.6654, 0,
- -11.6481, -26.4286, 0,
- -21.1812, -20.0588, 0,
- -27.551, -10.5257, 0,
- -29.7878, 0.719276, 0,
- -27.551, 11.9643, 0,
- -21.1812, 21.4974, 0,
- -11.6481, 27.8671, 0,
- -0.403121, 30.1039, 0,
- 10.8419, 27.8671, 0,
- 20.375, 21.4973, 0,
- 26.7447, 11.9643, 0,
- }
- c_add_a_path("pathfly-path", 0, 100, 100, 0, 0, 0, path)
-
- function LEVEL_start()
- ticker = 0
- pylon_start("cross-1",90.0)
- floor_start_random()
- player_start( -0.102656 , 35.4733 , 0.0 )
- end
-
- function LEVEL_gameloop()
- everying_gameloop()
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, -0.73268,-0.73268,1.358,1.358, -90.0,264.6 )
- end
-
- if ticker == 500 then
- actor_plopper( "pathfly_tiny", 40,0,13, -57.4179,-43.3133,-6.17011,7.10415, -90.0,0.0, "pathfly-path" )
- end
-
- if ticker == 500 then
- actor_plopper( "pathfly_tiny", 40,0,13, 42.1498,56.2543,-6.67175,6.60251, -90.0,0.0, "pathfly-path" )
- c_no_more_beasties_to_come()
- end
-
- end
-
-